AR Game Designer — Mobile & WebAR Job at FS Studio, Florida

ZGZRdTlZV1owclFkbCtidEpoSWVZM1I0
  • FS Studio
  • Florida

Job Description

ABOUT THE PROJECT

We are developing an augmented reality entertainment experience that transforms physical family-friendly, Horror-themed tombstones into interactive monster encounters. The product combines physical retail merchandise with two levels of digital experience: Phase One — WebAR: A frictionless 10–15 second cinematic experience triggered by scanning a QR code. The monster appears to emerge directly from the physical tombstone. Phase Two — Mobile Game: A native iOS and Android experience where players confront monsters in their own environment using a supernatural “Van Helsing-inspired” weapon system, capture them, and return them to their graves. We are looking for an AR Game Designer to own the gameplay design and help turn the creative concept into simple, compelling, highly repeatable interactions.

WHAT YOU'LL DO

  • Define the core gameplay loop for short-form AR monster encounters.
  • Design intuitive mechanics that work naturally with a smartphone camera and physical tombstone.
  • Develop the interaction between the player, monster, environment, and virtual weapon.
  • Design a supernatural weapon mechanic capable of firing plasma or fantastical energy, weakening/capturing monsters, and dragging them back into their graves.
  • Determine how each monster (3) behaves during encounters and where character-specific mechanics add meaningful value.
  • Design encounters that are immediately understandable and satisfying within approximately 15–30 seconds while supporting longer play sessions.
  • Establish progression, scoring, replayability, difficulty, rewards, and player feedback systems.
  • Explore how leaderboard and competitive mechanics can extend engagement.
  • Help determine whether multiplayer/social gameplay belongs in the initial product or future roadmap.
  • Design onboarding that requires minimal instruction and gets users into the experience quickly.
  • Work closely with AR engineers to design around real-world tracking, mobile hardware, performance, safety, and environmental constraints.
  • Collaborate with animation, VFX, audio, character art, and engineering so gameplay mechanics feel integrated rather than layered onto the experience.
  • Prototype, playtest, evaluate, and rapidly iterate mechanics based on client and user feedback.
  • Help establish systems that can expand beyond Halloween into additional characters, seasonal variants, collectibles, and future experiences.

WHAT WE'RE LOOKING FOR

  • Professional experience as a Game Designer, AR Game Designer, Systems Designer, or Gameplay Designer.
  • Experience designing mobile, AR, VR/XR, location-based, or other interactive real-time experiences.
  • Strong understanding of short-form gameplay loops and immediate player feedback.
  • Ability to translate a broad creative idea into clearly defined mechanics, rules, states, and interactions.
  • Strong understanding of player motivation, progression, reward, difficulty, and replayability.
  • Experience designing gameplay around physical movement, camera-based interaction, or spatial environments.
  • Ability to communicate mechanics clearly through design documentation, diagrams, prototypes, and direct collaboration with developers.
  • Comfortable working in a fast-moving prototype environment where gameplay is continuously tested and refined.
  • A portfolio of work is mandatory.

NICE TO HAVE

  • Hands-on Unity experience.
  • Experience with AR Foundation, ARKit, ARCore, 8th Wall, or comparable AR platforms.
  • Experience designing combat, capture, projectile, aiming, or physics-based mechanics.
  • Experience with physical products, toys-to-life, location-based entertainment, or connected collectibles.
  • Familiarity with multiplayer and leaderboard systems.
  • Experience designing family-friendly horror entertainment.

THE DESIGN CHALLENGE

The gameplay should be family friendly and simple enough to understand immediately but satisfying enough that players want to do it again. This is not intended to become a complicated combat game. The “magic” comes from seeing a physical object come alive, confronting the creature in your own environment, and having an interaction that feels responsive, theatrical, and fun. The physical tombstone, AR character, weapon, VFX, animation, spatial audio, and gameplay should feel like one experience and not separate features.

Job Tags

Full time, Seasonal work, Immediate start

Similar Jobs

TSMG Holding

Junior Project Manager (AI/ ML) - Asian market Job at TSMG Holding

 ...We are looking for an experienced Project Manager to lead technology-driven and AI-focused projects. The role requires strong project management skills, technical understanding of AI solutions, and the ability to collaborate across cross-functional teams. The Project Manager... 

MyCatholicWill.com

Director of Outreach (Sales) Job at MyCatholicWill.com

MyCatholicWill.com and MyLegacyWill.com give charities a free, simple way for their donors to create a will - and, when they choose, to leave a gift back to the causes they love. MyCatholicWill serves the Catholic community; MyLegacyWill serves a broader, non-denominational...

Likeable

Project Manager, Contract Job at Likeable

 ...Likeable is looking for a freelance Project Manager who isa deadline wizard, resourcing expert, and master communicator thatknows how to effectively plan and collaborate to ensure every project gets done on time The Project Manager ensures quality control throughout... 

Wodek Systems, Inc.

Class A Hazmat Truck Driver Job Job at Wodek Systems, Inc.

Class A Hazmat Truck Driver JobDAY/NIGHT Fuel Driver WEEKEND/ MOUNTAIN DIFFERENTIAL!!!!!! (denver metro area)1 craigslist - Map data OpenStreetMapcompensation: Paid Weeklyemployment type: full-timeFUEL TANKER DRIVER ,HOME NIGHTLY AND SLEEPER TRUCKS EARN... 

Archdiocese of St. Louis

Theology Teacher Job at Archdiocese of St. Louis

 ...Cardinal Ritter College Prep, a St. Louis Archdiocesan coeducational college preparatory high school serving grades 912, seeks aTheology Teacher for the 20252026 school year. Applicants must be practicing Catholics, demonstrate the ability to teach in an urban, college...